The last time Assassin's Creed Hexe made news, it was revealed that the combat had been scaled back significantly—after nearly four years in development, at that. Now, an Insider Gaming report, citing internal sources, claims that Ubisoft has removed as many as 50 developers from the project. The developers who have been removed from Hexe have supposedly been assigned to what is known internally as the "Interproject team," where they have up to three months to find a new project to work on or potentially be laid off. It's currently unknown whether this will have an impact on the eventual state of the game, but the move appears to be just the latest in Ubisoft's efforts to cut costs, although less forcefully than previously.
看起来,《刺客信条 Hexe》的开发进展可能不如 Ubisoft 预期的那样顺利,考虑到该作预计在 2027 年发售,这一问题或许会带来麻烦。也可能 Ubisoft 正在采取谨慎策略,这与此前关于《刺客信条》重制项目未来走向的报道相呼应。在传出 Hexe 开发团队缩编的传闻前不久,Ubisoft 刚正式确认《刺客信条:黑旗 Resynced》将于 2026 年 7 月发布,同时有泄露消息显示,《刺客信条 1》重制版很可能也在开发中。此外,最近有消息称,在削减成本举措中,尚未公布的舒适生活模拟游戏《Alterra》已被取消,而这次 Hexe 的缩减似乎也是出于同样的原因。

原文链接:Ubisoft Downsizes Assassin's Creed Hexe Dev Team—Layoffs Potentially Imminent
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